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Dive report

localserver

Online 118.8.204.4:28015 checked 11m ago

moddedoxide
Drop in
2/ 2 players now 100% full
27-day averagepeak 2
#4,238ranktop 19%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5211:0015:0006:0011:0016:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does localserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry localserver are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on localserver?

localserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find localserver?

No region comes from localserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 118.8.204.4:28015.

What's the uptime like for localserver?

localserver is live as of this check. Over the past full 7 days it stayed up for 50 of 168 hours, or 30%. Rust Going Deep has had it on record since 21 September 2026.

What Rust version is localserver on?

The version on localserver is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does localserver follow for wipes?

localserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long ago this world came into being.

Rules and settings

What settings are in place on localserver?

Its name does not state a gather rate for localserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on localserver?

The map on localserver is procedural, made by the game.

Player count

How many players are on localserver?

Right now 2 players are on localserver, which has 2 slots. The seven-day average is 2 players, with a peak of 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.

Where does localserver sit in the rankings?

Over the last seven days, localserver is #4,238 by player hours, among the top 19% of all ranked servers.

Getting in

What's the process to join localserver?

Open Rust and press F1, then type client.connect 118.8.204.4:28015. Alternatively, click Launch Rust on this page to join via Steam. A queue is likely, as it is full at the moment.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.