dagagd-server
Offline 119.101.116.96:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does dagagd-server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry dagagd-server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on dagagd-server?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list dagagd-server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is dagagd-server in?
There is no published region for dagagd-server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 119.101.116.96:28015.
How reliable is dagagd-server?
Right now dagagd-server is offline, having last been seen 29 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for dagagd-server?
Rust network protocol 2633 and build 164530 is what dagagd-server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does dagagd-server follow for wipes?
The wipes recorded for dagagd-server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 35 days 20 hours ago.
Map and rules
What settings and rules have been applied to dagagd-server?
No gather rate appears in the name of dagagd-server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on dagagd-server?
The map on dagagd-server is procedural, made by the game.
Population
How many players are on dagagd-server?
Right now dagagd-server is offline, with its last appearance 29 days 4 hours ago.
What's dagagd-server's rank among Rust servers?
For player hours in the last seven days, dagagd-server ranks #15,398, within the top – of ranked servers.
Join info
How do you get into dagagd-server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.101.116.96:28015.