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Dive report

Tribunal_Isolated_Dev

Offline 119.105.5.171:28915 checked 8h ago

moddedcarbon
Drop in
0/ 8 players now 0% full
07-day averagepeak 1
#15,642ranktop 71%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75111:0019:0003:0010:0018:0002:00Wiped Fri 16 Oct, 15:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:35 UTC1d ago – – running 0
Fri 16 Oct, 08:20 UTC2d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Tribunal_Isolated_Dev appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Tribunal_Isolated_Dev are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Tribunal_Isolated_Dev?

Tribunal_Isolated_Dev's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is Tribunal_Isolated_Dev in?

There is no published region for Tribunal_Isolated_Dev. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 119.105.5.171:28915.

What's the uptime like for Tribunal_Isolated_Dev?

Tribunal_Isolated_Dev is down at the moment; it was last up 8 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. Rust Going Deep has had it on record since 16 October 2026.

What Rust version is Tribunal_Isolated_Dev on?

On Windows, Tribunal_Isolated_Dev runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Tribunal_Isolated_Dev wipe?

Too few wipes are on record for Tribunal_Isolated_Dev to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 42 hours ago.

What happens on wipe day at Tribunal_Isolated_Dev?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 22 hours in.

Settings and map

Which rules and settings is Tribunal_Isolated_Dev running?

Its name does not state a gather rate for Tribunal_Isolated_Dev. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on Tribunal_Isolated_Dev?

The last sighting of Tribunal_Isolated_Dev was 8 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. At 06:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does Tribunal_Isolated_Dev sit in the rankings?

Over the last seven days, Tribunal_Isolated_Dev is #15,642 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into Tribunal_Isolated_Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.105.5.171:28915.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players There are 8 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.