『鱼山路』PVE
Offline EA 119.183.132.140:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Saturday 24 October, 11:28 UTC, in 5d 23h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does 『鱼山路』PVE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 『鱼山路』PVE are: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on 『鱼山路』PVE?
『鱼山路』PVE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EA (East Asia): The server browser lists it under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is 『鱼山路』PVE in?
The EA tag marks 『鱼山路』PVE as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 119.183.132.140:28015.
Is 『鱼山路』PVE up, and how often does it stay online?
Right now 『鱼山路』PVE is offline, having last been seen 33 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for 『鱼山路』PVE?
On Windows, 『鱼山路』PVE runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does 『鱼山路』PVE follow for wipes?
The next wipe on 『鱼山路』PVE is calculated from biweekly: 14 days after its last wipe. Saturday 24 October at 11:28 UTC is when the next wipe is due. The world you are on now was created 36 days. A wipe schedule covering every two weeks is published in its tags.
Map and rules
Which rules and settings is 『鱼山路』PVE running?
The name of 『鱼山路』PVE contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on 『鱼山路』PVE?
A procedural map, generated by the game, is in play on 『鱼山路』PVE.
Population
Is 『鱼山路』PVE busy?
Right now 『鱼山路』PVE is offline, with its last appearance 33 days 19 hours ago.
What's 『鱼山路』PVE's rank among Rust servers?
Over the last seven days, 『鱼山路』PVE sits at #15,025 by player hours, among the top – of all ranked servers and #490 in Asia.
How to join
What's the process to join 『鱼山路』PVE?
Open Rust and press F1, then type client.connect 119.183.132.140:28015. Alternatively, click Launch Rust on this page to join via Steam.