ksl
Offline 119.197.155.190:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and search
Where does ksl appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ksl: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ksl?
ksl's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of ksl?
ksl does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 119.197.155.190:28015.
What's the uptime like for ksl?
ksl is down at the moment; it was last up 27 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for ksl?
Rust network protocol 2633 and build 164530 is what ksl runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does ksl wipe?
The wipes recorded for ksl are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 days 1 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to ksl?
The name of ksl contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on ksl?
A game-generated procedural map of size 4,000 with seed 185905422 is in play on ksl. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on ksl?
ksl was last seen 27 days 21 hours ago and is offline as you read this.
What position does ksl hold in the server rankings?
Over the last seven days, ksl is #15,498 by player hours, among the top 68% of all ranked servers.
Getting in
How do you get into ksl?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.197.155.190:28015.