p_voice dev
Offline 121.109.150.33:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:43 UTC3d ago | 1 | – | running | 1 |
| Mon 21 Sep, 10:52 UTC27d ago | 2 | halved by day 1 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and search
Where does p_voice dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include p_voice dev: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on p_voice dev?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list p_voice dev puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is p_voice dev in?
There is no published region for p_voice dev. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 121.109.150.33:28015.
Is p_voice dev up, and how often does it stay online?
Right now p_voice dev is offline, having last been seen 2 days 14 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for p_voice dev?
The version on p_voice dev is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does p_voice dev wipe?
p_voice dev's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 21 hours ago.
What can you expect on wipe day at p_voice dev?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.
Rules and settings
What settings and rules have been applied to p_voice dev?
The name of p_voice dev contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on p_voice dev?
The map on p_voice dev is procedural, made by the game.
Player count
Is p_voice dev busy?
Right now p_voice dev is offline, with its last appearance 2 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does p_voice dev sit in the rankings?
Over the last seven days, p_voice dev is #9,832 by player hours, among the top 45% of all ranked servers.
Join info
What's the way to join p_voice dev?
Open Rust and press F1, then type client.connect 121.109.150.33:28015. Alternatively, click Launch Rust on this page to join via Steam.