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Dive report

A Rust Server

Online 121.127.37.7:6017 checked 14m ago

moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak 1
#14,365ranktop 67%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

010020030040020:0021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Rust Server?

A Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp80 (Max players): It holds 80 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is A Rust Server lag-free?

Average server fps for the last 48 hours was 213, and the lowest was 196. The entity count reached a high of 44,551, covering buildings, deployables and everything else. Memory use peaked at 1,338 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Rust Server?

No region comes from A Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 121.127.37.7:6017.

What's the uptime like for A Rust Server?

Right now A Rust Server is online. According to its reported uptime, the last restart was about 3 hours ago. In the last full 3 days, 4 of 72 hours were online, 6% uptime. Rust Going Deep has had it on record since 18 October 2026.

What Rust version is A Rust Server on?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does A Rust Server follow for wipes?

A Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 13 hours ago.

Map and rules

What settings are in place on A Rust Server?

The name of A Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on A Rust Server?

A game-generated procedural map of size 3,000 with seed 3686316 is in play on A Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is A Rust Server busy?

A Rust Server is holding 0 players on its 80 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

What's A Rust Server's rank among Rust servers?

For player hours in the last seven days, A Rust Server ranks #14,365, within the top 67% of ranked servers.

Join info

What's the process to join A Rust Server?

To join, open Rust, hit F1, and enter client.connect 121.127.37.7:6017. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp80
Max players It holds 80 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.