My Rust Server
Offline 121.181.140.50:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and search
Where does My Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Rust Server?
The server browser shows these tags for My Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of My Rust Server?
There is no published region for My Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 121.181.140.50:28015.
Is My Rust Server up, and how often does it stay online?
My Rust Server is down at the moment; it was last up 34 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Rust Server on?
The version on My Rust Server is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does My Rust Server wipe?
Too few wipes are on record for My Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 4 hours.
Rules and settings
What settings and rules have been applied to My Rust Server?
The name of My Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on My Rust Server?
My Rust Server uses a game-generated procedural map.
Player count
Is My Rust Server busy?
The last sighting of My Rust Server was 34 days 23 hours ago; it is offline right now.
How to join
What's the process to join My Rust Server?
To join, open Rust, hit F1, and enter client.connect 121.181.140.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.