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Dive report

My Rust Server

Offline 121.181.140.50:28015 checked 34d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
–rankscore 0
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust Server?

The server browser shows these tags for My Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of My Rust Server?

There is no published region for My Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 121.181.140.50:28015.

Is My Rust Server up, and how often does it stay online?

My Rust Server is down at the moment; it was last up 34 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust Server on?

The version on My Rust Server is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does My Rust Server wipe?

Too few wipes are on record for My Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 4 hours.

Rules and settings

What settings and rules have been applied to My Rust Server?

The name of My Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust Server?

My Rust Server uses a game-generated procedural map.

Player count

Is My Rust Server busy?

The last sighting of My Rust Server was 34 days 23 hours ago; it is offline right now.

How to join

What's the process to join My Rust Server?

To join, open Rust, hit F1, and enter client.connect 121.181.140.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.