webtest
Offline 121.200.28.95:28215 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 01:18 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 963/ 100
- 140/ 400
- 123/ 245
- 135/ 100
- 333/ 1000
- 23/ 700
Quick answers
Tags and search
Where does webtest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include webtest: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on webtest?
The server browser shows these tags for webtest: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find webtest?
There is no published region for webtest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 121.200.28.95:28215.
What's the uptime like for webtest?
Right now webtest is offline, having last been seen 20 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is webtest on?
The version on webtest is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does webtest follow for wipes?
Too few wipes are on record for webtest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 23 days 23 hours.
What can you expect on wipe day at webtest?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is webtest running?
No gather rate appears in the name of webtest. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on webtest?
webtest uses a game-generated procedural map.
Population
What's the population like on webtest?
Right now webtest is offline, with its last appearance 20 days 17 hours ago.
What position does webtest hold in the server rankings?
For player hours in the last seven days, webtest ranks #16,921, within the top 72% of ranked servers.
Join info
How do you get into webtest?
Open Rust and press F1, then type client.connect 121.200.28.95:28215. Alternatively, click Launch Rust on this page to join via Steam.