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Dive report

[IND] Elemental Rust

Online 122.176.108.251:28015 checked 12m ago

moddedoxide
Drop in
3/ 100 players now 3% full
07-day averagepeak 3
#5,754ranktop 26%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123412:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 19:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304012:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 19:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:31 UTC1d ago – – running 0
Thu 1 Oct, 18:15 UTC FW16d ago 2 held half 15.1 days 0
Thu 1 Oct, 05:25 UTC17d ago 2 – 0.5 days 1
Thu 24 Sep, 12:43 UTC23d ago 2 held half 6.7 days 0
Thu 17 Sep, 06:35 UTC31d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [IND] Elemental Rust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [IND] Elemental Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [IND] Elemental Rust?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list [IND] Elemental Rust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is [IND] Elemental Rust lag-free?

It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 105,930 entities, including buildings and deployables. 4,542 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is [IND] Elemental Rust in?

There is no published region for [IND] Elemental Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 122.176.108.251:28015.

What's the uptime like for [IND] Elemental Rust?

[IND] Elemental Rust is up and reachable at the moment. According to its reported uptime, the last restart was about 38 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [IND] Elemental Rust?

On Linux, [IND] Elemental Rust runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

When does [IND] Elemental Rust wipe?

[IND] Elemental Rust wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 39 hours is how long ago this world came into being.

What can you expect on wipe day at [IND] Elemental Rust?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Settings and map

Which rules and settings is [IND] Elemental Rust running?

The name of [IND] Elemental Rust contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on [IND] Elemental Rust?

The map on [IND] Elemental Rust is procedural and size 4,250, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is [IND] Elemental Rust busy?

[IND] Elemental Rust is holding 3 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 10:00 UTC drew the most players, 3 on average.

What position does [IND] Elemental Rust hold in the server rankings?

For player hours in the last seven days, [IND] Elemental Rust ranks #5,754, within the top 26% of ranked servers.

Getting in

What's the process to join [IND] Elemental Rust?

Open Rust and press F1, then type client.connect 122.176.108.251:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/6zQRwEfwjx.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.