Rust | Carbon
Offline 122.57.134.118:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 286/ 400
- 199/ 225
- 131/ 100
- 400/ 1000
- 37/ 700
Quick answers
Tags and listings
Where does Rust | Carbon appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust | Carbon: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust | Carbon?
gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Rust | Carbon puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Rust | Carbon?
No region comes from Rust | Carbon. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 122.57.134.118:28015.
How reliable is Rust | Carbon?
Right now Rust | Carbon is offline, having last been seen 24 hours ago. In the last full 7 days, 157 of 168 hours were online, 93% uptime. 10 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust | Carbon on?
Rust network protocol 2634 and build 167398 is what Rust | Carbon runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Rust | Carbon follow for wipes?
Rust | Carbon's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 19 hours ago.
Settings and map
What settings are in place on Rust | Carbon?
No gather rate appears in the name of Rust | Carbon. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Player count
Is Rust | Carbon busy?
Right now Rust | Carbon is offline, with its last appearance 24 hours ago. For the past week, players averaged 0 with a high of 1.
What's Rust | Carbon's rank among Rust servers?
Over the last seven days, Rust | Carbon is #5,454 by player hours, among the top 25% of all ranked servers.
How to join
What's the way to join Rust | Carbon?
Open Rust and press F1, then type client.connect 122.57.134.118:28015. Alternatively, click Launch Rust on this page to join via Steam.