My Local Rust Server
Offline 123.19.88.168:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does My Local Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on My Local Rust Server?
My Local Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find My Local Rust Server?
No region comes from My Local Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 123.19.88.168:28015.
What's the uptime like for My Local Rust Server?
My Local Rust Server is down at the moment; it was last up 30 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.
What is the Rust version for My Local Rust Server?
On Linux, My Local Rust Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does My Local Rust Server wipe?
My Local Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 31 days 6 hours.
Settings and map
What settings are in place on My Local Rust Server?
The name of My Local Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is off: Valve's anti-cheat is not active.
Which map is active on My Local Rust Server?
My Local Rust Server uses a game-generated procedural map.
Player stats
How many players are on My Local Rust Server?
Right now My Local Rust Server is offline, with its last appearance 30 days 7 hours ago.
What's My Local Rust Server's rank among Rust servers?
Over the last seven days, My Local Rust Server is #15,415 by player hours, among the top – of all ranked servers.
How to join
What's the process to join My Local Rust Server?
Open Rust and press F1, then type client.connect 123.19.88.168:28015. Alternatively, click Launch Rust on this page to join via Steam.