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Dive report

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 1d ago

monthly wipes moddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 3
#9,569ranktop 43% · #166 in OC
16d agolast wipemonthly schedule
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0007:0010:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

05010015020004:0007:0010:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct10 Oct14 Oct18 Oct

Top 43% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RetroPVE (Testing Server) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RetroPVE (Testing Server) are: Oceania Rust servers and Modded Rust servers. The server list shows it under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RetroPVE (Testing Server)?

RetroPVE (Testing Server)'s game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses; OC (Oceania): The server browser lists it under Oceania. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on RetroPVE (Testing Server)?

It averaged 144 server fps over the last 48 hours, with a low of 118. Buildings, deployables and all other world objects added up to as many as 139,633 entities. 3,715 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is RetroPVE (Testing Server) in?

RetroPVE (Testing Server) lists Oceania as its location, with the OC tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 123.50.149.73:28015.

Is RetroPVE (Testing Server) up, and how often does it stay online?

RetroPVE (Testing Server) is down at the moment; it was last up 32 hours ago. According to its reported uptime, the last restart was about 12 hours ago. It was up 14% of the time over the last full 7 days, 23 of 168 hours. Rust Going Deep has had it on record since 28 September 2026.

What Rust version is RetroPVE (Testing Server) on?

Rust network protocol 2634 and build 166494 is what RetroPVE (Testing Server) runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RetroPVE (Testing Server) wipe?

RetroPVE (Testing Server) limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 9 hours. The tags list wipes scheduled every month.

What can you expect on wipe day at RetroPVE (Testing Server)?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 3 hours passed before the crowd peaked.

Settings and map

What settings are in place on RetroPVE (Testing Server)?

No gather rate appears in the name of RetroPVE (Testing Server). 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on RetroPVE (Testing Server)?

The map on RetroPVE (Testing Server) is procedural and size 5,000, generated by the game.

Player count

Is RetroPVE (Testing Server) busy?

The last sighting of RetroPVE (Testing Server) was 32 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 15:00 UTC drew the most players, 2 on average.

What position does RetroPVE (Testing Server) hold in the server rankings?

Over the last seven days RetroPVE (Testing Server) sits at #9,569 on player hours, which is #166 in Oceania and inside the top 43% of all ranked servers.

Getting in

What's the way to join RetroPVE (Testing Server)?

Open Rust and press F1, then type client.connect 123.50.149.73:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.