[AU] Facepunch 2
Online 51.161.199.230:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW16d ago | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 161/ 225
- 10/ 100
- 7/ 500
- 4/ 75
- 4/ 100
- 3/ 75
Quick answers
Tags and filters
Where does [AU] Facepunch 2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [AU] Facepunch 2: Rust tutorial servers, Oceania Rust servers, Official Rust servers, tracked live and Vanilla Rust servers. The server list shows it under Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who's in charge of [AU] Facepunch 2?
124 other servers we track share the playrust.com hostname that [AU] Facepunch 2 publishes, so they are probably under the same operator.
How should you read the tags on [AU] Facepunch 2?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; sc2 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list [AU] Facepunch 2 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on [AU] Facepunch 2?
Average server fps for the last 48 hours was 188, and the lowest was 139. At its peak it carried 132,755 entities, including buildings and deployables. Memory use peaked at 5,839 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is [AU] Facepunch 2 in?
No region tag comes from [AU] Facepunch 2, though the name points to Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.161.199.230:28015.
What's the uptime like for [AU] Facepunch 2?
Right now [AU] Facepunch 2 is online. According to its reported uptime, the last restart was about 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for [AU] Facepunch 2?
The version on [AU] Facepunch 2 is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does [AU] Facepunch 2 wipe?
The only wipe [AU] Facepunch 2 takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 15 hours ago. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at [AU] Facepunch 2?
Recent wipes have averaged a busiest crowd of 30 players. 39 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is [AU] Facepunch 2 running?
No gather rate appears in the name of [AU] Facepunch 2. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It appears under Official in the game. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
What's the map on [AU] Facepunch 2?
A game-generated procedural map of size 4,500 with seed 157227784 is in play on [AU] Facepunch 2. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on [AU] Facepunch 2?
Right now 13 players are on [AU] Facepunch 2, which has 250 slots. For the past week, players averaged 10 with a high of 26. Over the last 48 hours, 09:00 UTC drew the most players, 23 on average.
Where does [AU] Facepunch 2 sit in the rankings?
For player hours in the last seven days, [AU] Facepunch 2 ranks #1,088, within the top 5% of ranked servers.
Getting in
How do you get into [AU] Facepunch 2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.199.230:28015.
