NDA_DEV
Online 123.51.31.246:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does NDA_DEV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry NDA_DEV are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on NDA_DEV?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list NDA_DEV puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is NDA_DEV in?
There is no published region for NDA_DEV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 123.51.31.246:28015.
What's the uptime like for NDA_DEV?
Right now NDA_DEV is online. Over the past full 7 days it stayed up for 4 of 168 hours, or 2%. Rust Going Deep has had it on record since 2 October 2026.
What is the Rust version for NDA_DEV?
On Windows, NDA_DEV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does NDA_DEV follow for wipes?
NDA_DEV's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 5 hours ago.
Map and rules
Which rules and settings is NDA_DEV running?
The name of NDA_DEV contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on NDA_DEV?
The map on NDA_DEV is procedural, made by the game.
Population
What's the population like on NDA_DEV?
NDA_DEV is holding 0 players on its 10 slots at the moment. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 11:00 UTC drew the most players, 1 on average.
What position does NDA_DEV hold in the server rankings?
Over the last seven days, NDA_DEV is #11,865 by player hours, among the top 54% of all ranked servers.
How to join
How do you get into NDA_DEV?
To join, open Rust, hit F1, and enter client.connect 123.51.31.246:28015. Or click Launch Rust on this page to open the game through Steam and connect.