Skip to the content
Dive report

Rust MOD Test

Offline 124.103.79.194:28035 checked 25d ago

moddedcarbon
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,242ranktop 58%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust MOD Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust MOD Test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust MOD Test?

Rust MOD Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Rust MOD Test?

Rust MOD Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 124.103.79.194:28035.

Is Rust MOD Test up, and how often does it stay online?

Rust MOD Test is down at the moment; it was last up 25 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 22 September 2026.

What is the Rust version for Rust MOD Test?

Rust network protocol 2633 and build 164530 is what Rust MOD Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Rust MOD Test wipe?

The wipes recorded for Rust MOD Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 26 days 3 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Rust MOD Test running?

The name of Rust MOD Test contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Rust MOD Test?

A procedural map, generated by the game, is in play on Rust MOD Test.

Population

Is Rust MOD Test busy?

The last sighting of Rust MOD Test was 25 days 23 hours ago; it is offline right now.

What position does Rust MOD Test hold in the server rankings?

For player hours in the last seven days, Rust MOD Test ranks #13,242, within the top 58% of ranked servers.

Join info

How do you get into Rust MOD Test?

Open Rust and press F1, then type client.connect 124.103.79.194:28035. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.