KSHMRFied
Offline 124.123.139.16:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does KSHMRFied appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry KSHMRFied are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on KSHMRFied?
The server browser shows these tags for KSHMRFied: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is KSHMRFied in?
There is no published region for KSHMRFied. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 124.123.139.16:28015.
What's the uptime like for KSHMRFied?
Right now KSHMRFied is offline, having last been seen 8 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 9 October 2026.
What is the Rust version for KSHMRFied?
The version on KSHMRFied is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does KSHMRFied follow for wipes?
KSHMRFied's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 9 days 1 hours.
Settings and map
What settings and rules have been applied to KSHMRFied?
No gather rate appears in the name of KSHMRFied. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on KSHMRFied?
KSHMRFied uses a game-generated procedural map.
Player count
How many players are on KSHMRFied?
Right now KSHMRFied is offline, with its last appearance 8 days 23 hours ago.
Where does KSHMRFied sit in the rankings?
For player hours in the last seven days, KSHMRFied ranks #13,608, within the top 62% of ranked servers.
How to join
What's the way to join KSHMRFied?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 124.123.139.16:28015.