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Dive report

TestServer

Offline 124.170.83.248:28015 checked 18d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,547ranktop 61%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TestServer?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts32 (Group limit): Teams max out at 32; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TestServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of TestServer?

No region comes from TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 124.170.83.248:28015.

What's the uptime like for TestServer?

Right now TestServer is offline, having last been seen 18 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 29 September 2026.

What is the Rust version for TestServer?

The version on TestServer is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does TestServer wipe?

TestServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 18 days 20 hours.

Rules and settings

Which rules and settings is TestServer running?

No gather rate appears in the name of TestServer. 32 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Player stats

What's the population like on TestServer?

The last sighting of TestServer was 18 days 20 hours ago; it is offline right now.

What's TestServer's rank among Rust servers?

Over the last seven days, TestServer is #14,547 by player hours, among the top 61% of all ranked servers.

Join info

What's the way to join TestServer?

Open Rust and press F1, then type client.connect 124.170.83.248:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts32,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts32
Group limit Teams max out at 32.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The build number is 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.