RUSDIE
Offline 124.198.128.232:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 168/ 400
- 111/ 225
- 125/ 100
- 154/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does RUSDIE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUSDIE are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RUSDIE?
RUSDIE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is RUSDIE in?
There is no published region for RUSDIE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 124.198.128.232:28015.
How reliable is RUSDIE?
Right now RUSDIE is offline, having last been seen 30 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is RUSDIE on?
The version on RUSDIE is Rust network protocol 2633 and build 164530, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does RUSDIE wipe?
RUSDIE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 16 hours ago.
Settings and map
What settings and rules have been applied to RUSDIE?
No gather rate appears in the name of RUSDIE. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on RUSDIE?
The map on RUSDIE is procedural, made by the game.
Player stats
Is RUSDIE busy?
RUSDIE was last seen 30 days 16 hours ago and is offline as you read this.
What position does RUSDIE hold in the server rankings?
For player hours in the last seven days, RUSDIE ranks #15,491, within the top – of ranked servers.
How to join
How do you get into RUSDIE?
To join, open Rust, hit F1, and enter client.connect 124.198.128.232:28015. Or click Launch Rust on this page to open the game through Steam and connect.