Skip to the content
Dive report

gitsync-carbon

Offline 125.236.230.198:28025 checked 14d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does gitsync-carbon appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include gitsync-carbon: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on gitsync-carbon?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list gitsync-carbon puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is gitsync-carbon in?

gitsync-carbon does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 125.236.230.198:28025.

What's the uptime like for gitsync-carbon?

The server gitsync-carbon is not reachable at the moment; the last sighting was 14 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 3 October 2026 is when Rust Going Deep first saw it.

What Rust version is gitsync-carbon on?

Rust network protocol 2634 and build 166652 is what gitsync-carbon runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does gitsync-carbon follow for wipes?

gitsync-carbon's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 11 hours ago.

Settings and map

What settings are in place on gitsync-carbon?

The name of gitsync-carbon contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on gitsync-carbon?

gitsync-carbon uses a game-generated procedural map.

Player stats

What's the population like on gitsync-carbon?

The last sighting of gitsync-carbon was 14 days 6 hours ago; it is offline right now.

What position does gitsync-carbon hold in the server rankings?

Over the last seven days, gitsync-carbon is #15,986 by player hours, among the top 71% of all ranked servers.

How to join

What's the process to join gitsync-carbon?

Open Rust and press F1, then type client.connect 125.236.230.198:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.