SOF Test
Online 125.236.230.198:58015 checked 18m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 101/ 500
- 125/ 100
- 90/ 225
- 186/ 1000
- 128/ 200
- 40/ 300
Quick answers
Tags and search
Where does SOF Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SOF Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on SOF Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list SOF Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of SOF Test?
SOF Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 125.236.230.198:58015.
Is SOF Test up, and how often does it stay online?
SOF Test is live as of this check. Rust Going Deep has had it on record since 24 October 2026.
What Rust version is SOF Test on?
Rust network protocol 2635 and build 168909 is what SOF Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does SOF Test wipe?
The wipes recorded for SOF Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 hours.
Settings and map
What settings and rules have been applied to SOF Test?
Its name does not state a gather rate for SOF Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Player count
Is SOF Test busy?
Right now 0 players are on SOF Test, which has 2 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 09:00 UTC drew the most players, 1 on average.
What's SOF Test's rank among Rust servers?
For player hours in the last seven days, SOF Test ranks #10,458, within the top 48% of ranked servers.
Join info
What's the process to join SOF Test?
Open Rust and press F1, then type client.connect 125.236.230.198:58015. Alternatively, click Launch Rust on this page to join via Steam.