sran' inc. | sran
Offline 125.27.110.34:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does sran' inc. | sran appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sran' inc. | sran are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on sran' inc. | sran?
The server browser shows these tags for sran' inc. | sran: gmrust (Game mode): This is the standard Rust survival experience; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is sran' inc. | sran in?
There is no published region for sran' inc. | sran. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 125.27.110.34:28015.
How reliable is sran' inc. | sran?
Right now sran' inc. | sran is offline, having last been seen 22 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 25 September 2026 is when Rust Going Deep first saw it.
What Rust version is sran' inc. | sran on?
Rust network protocol 2633 and build 165217 is what sran' inc. | sran runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does sran' inc. | sran wipe?
The wipes recorded for sran' inc. | sran are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 31 days 14 hours.
Settings and map
What settings and rules have been applied to sran' inc. | sran?
Its name does not state a gather rate for sran' inc. | sran. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
Player stats
What's the population like on sran' inc. | sran?
sran' inc. | sran was last seen 22 days 3 hours ago and is offline as you read this.
What's sran' inc. | sran's rank among Rust servers?
Over the last seven days, sran' inc. | sran is #16,590 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into sran' inc. | sran?
To join, open Rust, hit F1, and enter client.connect 125.27.110.34:28015. Or click Launch Rust on this page to open the game through Steam and connect.