sran' inc. | sran
Offline 125.27.38.243:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does sran' inc. | sran appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include sran' inc. | sran: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on sran' inc. | sran?
The server browser shows these tags for sran' inc. | sran: gmrust (Game mode): Survival, as standard Rust does it; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find sran' inc. | sran?
sran' inc. | sran does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 125.27.38.243:28015.
How reliable is sran' inc. | sran?
The server sran' inc. | sran is not reachable at the moment; the last sighting was 18 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 28 September 2026.
What is the Rust version for sran' inc. | sran?
On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does sran' inc. | sran follow for wipes?
Too few wipes are on record for sran' inc. | sran to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 31 days 15 hours is how long ago this world came into being.
Settings and map
Which rules and settings is sran' inc. | sran running?
The name of sran' inc. | sran contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
Player stats
Is sran' inc. | sran busy?
Right now sran' inc. | sran is offline, with its last appearance 18 days 4 hours ago.
What position does sran' inc. | sran hold in the server rankings?
Over the last seven days, sran' inc. | sran is #16,842 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into sran' inc. | sran?
Open Rust and press F1, then type client.connect 125.27.38.243:28015. Alternatively, click Launch Rust on this page to join via Steam.