sran' inc. | sran
Offline 125.27.5.99:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 148/ 400
- 97/ 225
- 125/ 100
- 131/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does sran' inc. | sran appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sran' inc. | sran are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on sran' inc. | sran?
The server browser shows these tags for sran' inc. | sran: gmrust (Game mode): This is the standard Rust survival experience; mp1000 (Max players): There are 1,000 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of sran' inc. | sran?
No region comes from sran' inc. | sran. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 125.27.5.99:28015.
What's the uptime like for sran' inc. | sran?
sran' inc. | sran is down at the moment; it was last up 33 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is sran' inc. | sran on?
Rust network protocol 2633 and build 163794 is what sran' inc. | sran runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does sran' inc. | sran wipe?
Too few wipes are on record for sran' inc. | sran to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 5 hours ago.
Rules and settings
What settings are in place on sran' inc. | sran?
Its name does not state a gather rate for sran' inc. | sran. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
Player stats
How many players are on sran' inc. | sran?
The last sighting of sran' inc. | sran was 33 days 17 hours ago; it is offline right now.
Where does sran' inc. | sran sit in the rankings?
For player hours in the last seven days, sran' inc. | sran ranks #15,040, within the top – of ranked servers.
How to join
What's the process to join sran' inc. | sran?
To join, open Rust, hit F1, and enter client.connect 125.27.5.99:28015. Or click Launch Rust on this page to open the game through Steam and connect.