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Dive report

spawny-b0c-probe

Offline 129.212.191.126:28015 checked 25d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,497ranktop 67%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 16:53 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does spawny-b0c-probe appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include spawny-b0c-probe: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on spawny-b0c-probe?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list spawny-b0c-probe puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is spawny-b0c-probe in?

There is no published region for spawny-b0c-probe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 129.212.191.126:28015.

How reliable is spawny-b0c-probe?

Right now spawny-b0c-probe is offline, having last been seen 25 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is spawny-b0c-probe on?

On Linux, spawny-b0c-probe runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does spawny-b0c-probe wipe?

Too few wipes are on record for spawny-b0c-probe to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 33 days 17 hours.

What happens on wipe day at spawny-b0c-probe?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on spawny-b0c-probe?

Its name does not state a gather rate for spawny-b0c-probe. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on spawny-b0c-probe?

The map on spawny-b0c-probe is procedural and size 3,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on spawny-b0c-probe?

spawny-b0c-probe was last seen 25 days 6 hours ago and is offline as you read this.

What's spawny-b0c-probe's rank among Rust servers?

For player hours in the last seven days, spawny-b0c-probe ranks #15,497, within the top 67% of ranked servers.

Join info

What's the way to join spawny-b0c-probe?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 129.212.191.126:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.