Survive
Offline 13.140.49.87:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 207/ 400
- 166/ 225
- 121/ 100
- 240/ 1000
- 20/ 700
Quick answers
Tags and search
Where does Survive appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Survive are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Survive?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Survive puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Survive?
No region comes from Survive. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 13.140.49.87:28015.
How reliable is Survive?
Right now Survive is offline, having last been seen 4 days 4 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is Survive on?
On Windows, Survive runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Survive follow for wipes?
Survive's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 8 hours ago.
Map and rules
What settings and rules have been applied to Survive?
No gather rate appears in the name of Survive. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Survive?
A procedural map, generated by the game, is in play on Survive.
Player stats
What's the population like on Survive?
Right now Survive is offline, with its last appearance 4 days 4 hours ago. The seven-day average for players here is 0.
Where does Survive sit in the rankings?
For player hours in the last seven days, Survive ranks #15,849, within the top 72% of ranked servers.
Join info
How do you get into Survive?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 13.140.49.87:28015.