My Local Rust Server
Offline 130.62.149.236:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 108/ 400
- 59/ 225
- 126/ 100
- 100/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does My Local Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local Rust Server?
My Local Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is My Local Rust Server in?
No region comes from My Local Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 130.62.149.236:28015.
How reliable is My Local Rust Server?
The server My Local Rust Server is not reachable at the moment; the last sighting was 34 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Local Rust Server on?
On Windows, My Local Rust Server runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does My Local Rust Server wipe?
The wipes recorded for My Local Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 35 days 21 hours ago.
Rules and settings
What settings are in place on My Local Rust Server?
The name of My Local Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on My Local Rust Server?
A procedural map, generated by the game, is in play on My Local Rust Server.
Population
Is My Local Rust Server busy?
My Local Rust Server was last seen 34 days 16 hours ago and is offline as you read this.
Join info
What's the process to join My Local Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 130.62.149.236:28015.