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Dive report

MapTesting

Online 131.153.158.236:28125 checked 10m ago

moddedcarbon
Drop in
0/ 90 players now 0% full
07-day averagepeak 2
#11,052ranktop 50%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:56 UTC6d ago 1 – running 0
Sat 10 Oct, 01:02 UTC8d ago 3 – 1.9 days 0
Sat 26 Sep, 13:24 UTC21d ago 1 halved by day 1 13.5 days 0
Tue 15 Sep, 00:50 UTC33d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does MapTesting appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry MapTesting are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on MapTesting?

gmvanilla (Game mode): Vanilla survival gameplay; mp90 (Max players): There are 90 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; oxidation (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list MapTesting puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is MapTesting in?

MapTesting does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 131.153.158.236:28125.

Is MapTesting up, and how often does it stay online?

MapTesting is live as of this check. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for MapTesting?

Rust network protocol 2634 and build 167398 is what MapTesting runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does MapTesting wipe?

There is no next wipe to predict because MapTesting wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 2 hours ago.

What happens on wipe day at MapTesting?

The average peak across recent wipes is 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings are in place on MapTesting?

Its name does not state a gather rate for MapTesting. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Population

Is MapTesting busy?

Right now 0 players are on MapTesting, which has 90 slots. For the past week, players averaged 0 with a high of 2.

What's MapTesting's rank among Rust servers?

For player hours in the last seven days, MapTesting ranks #11,052, within the top 50% of ranked servers.

Getting in

What's the process to join MapTesting?

To join, open Rust, hit F1, and enter client.connect 131.153.158.236:28125. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp90,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp90
Max players There are 90 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Other

oxidation
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.