A Rust Server
Offline 133.106.32.66:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does A Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on A Rust Server?
A Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find A Rust Server?
A Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 133.106.32.66:28015.
How reliable is A Rust Server?
A Rust Server is down at the moment; it was last up 11 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does A Rust Server wipe?
The wipes recorded for A Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days is how long ago this world came into being.
Map and rules
Which rules and settings is A Rust Server running?
The name of A Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Rust Server?
A procedural map, generated by the game, is in play on A Rust Server.
Population
Is A Rust Server busy?
A Rust Server was last seen 11 days 18 hours ago and is offline as you read this.
What's A Rust Server's rank among Rust servers?
Over the last seven days, A Rust Server is #15,993 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into A Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.106.32.66:28015.