A Rust Server
Offline 133.106.34.98:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 229/ 400
- 174/ 225
- 132/ 100
- 274/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does A Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on A Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list A Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of A Rust Server?
No region comes from A Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 133.106.34.98:28015.
How reliable is A Rust Server?
Right now A Rust Server is offline, having last been seen 15 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Rust Server?
The version on A Rust Server is Rust network protocol 2634 and build 166586, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does A Rust Server wipe?
Too few wipes are on record for A Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days.
Rules and settings
What settings are in place on A Rust Server?
The name of A Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on A Rust Server?
A Rust Server uses a game-generated procedural map.
Population
Is A Rust Server busy?
The last sighting of A Rust Server was 15 days ago; it is offline right now.
Where does A Rust Server sit in the rankings?
Over the last seven days, A Rust Server is #15,985 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into A Rust Server?
Open Rust and press F1, then type client.connect 133.106.34.98:28015. Alternatively, click Launch Rust on this page to join via Steam.