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Dive report

Rust_JP_workers

Online 133.117.73.141:28015 checked 8m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#5,556ranktop 25%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:26 UTC15d ago 1 – running 0
Fri 2 Oct, 20:17 UTC15d ago 1 – 0.3 days 0
Sat 26 Sep, 09:52 UTC22d ago 1 halved by day 1 6.4 days 0
Fri 25 Sep, 18:04 UTC22d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust_JP_workers appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust_JP_workers: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust_JP_workers?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Rust_JP_workers puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Rust_JP_workers lag-free?

Average server fps for the last 48 hours was 74, and the lowest was 45. The entity count reached a high of 79,364, covering buildings, deployables and everything else. 2,612 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Rust_JP_workers?

There is no published region for Rust_JP_workers. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 133.117.73.141:28015.

What's the uptime like for Rust_JP_workers?

Rust_JP_workers is live as of this check. The uptime it gives puts the last restart at roughly 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Rust_JP_workers on?

On Linux, Rust_JP_workers runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Rust_JP_workers wipe?

Rust_JP_workers wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 10 hours ago.

What happens on wipe day at Rust_JP_workers?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 1, the pop had dropped under half.

Map and rules

Which rules and settings is Rust_JP_workers running?

No gather rate appears in the name of Rust_JP_workers. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust_JP_workers?

Rust_JP_workers uses a procedural map of size 3,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player stats

Is Rust_JP_workers busy?

Right now 0 players are on Rust_JP_workers, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Where does Rust_JP_workers sit in the rankings?

Over the last seven days, Rust_JP_workers is #5,556 by player hours, among the top 25% of all ranked servers.

Getting in

What's the way to join Rust_JP_workers?

To join, open Rust, hit F1, and enter client.connect 133.117.73.141:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/WtZuSsCm7a is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.