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Dive report

RustServer_18889

Online 133.88.100.201:28015 checked 11m ago

moddedoxide
Drop in
0/ 50 players now 0% full
17-day averagepeak 4
#3,934ranktop 18%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_18889 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_18889: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer_18889?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list RustServer_18889 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does RustServer_18889 perform?

It averaged 102 server fps over the last 48 hours, with a low of 81. The entity count reached a high of 48,560, covering buildings, deployables and everything else. 2,666 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is RustServer_18889 in?

RustServer_18889 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 133.88.100.201:28015.

How reliable is RustServer_18889?

RustServer_18889 is live as of this check. Its reported uptime shows a restart about 6 days 19 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.

What Rust version is RustServer_18889 on?

Rust network protocol 2634 and build 167398 is what RustServer_18889 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does RustServer_18889 follow for wipes?

Too few wipes are on record for RustServer_18889 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 19 hours ago.

Settings and map

What settings and rules have been applied to RustServer_18889?

No gather rate appears in the name of RustServer_18889. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_18889?

A game-generated procedural map of size 3,000 with seed 17647 is in play on RustServer_18889. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on RustServer_18889?

Out of 50 slots, 0 are filled on RustServer_18889 right now. For the past week, players averaged 1 with a high of 4. Over the last 48 hours, 13:00 UTC drew the most players, 4 on average.

What position does RustServer_18889 hold in the server rankings?

For player hours in the last seven days, RustServer_18889 ranks #3,934, within the top 18% of ranked servers.

Getting in

How do you get into RustServer_18889?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.100.201:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.