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Dive report

RustServer_17969

Online 133.88.100.72:28015 checked 9m ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
191d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_17969 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_17969: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer_17969?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2623 (Protocol): The protocol is 2623; a different version won't get you in; cs147942 (Build): It's on build 147942; ptrak (Networking): Standard RakNet networking; $rau1 (Region code): Region: au1; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustServer_17969 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer_17969 lag-free?

The last 48 hours saw an average of 45 server fps, never dropping below 23. At its peak it carried 117,211 entities, including buildings and deployables. The top memory figure was 7,810 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer_17969?

No region is published by RustServer_17969, and the region code is au1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 133.88.100.72:28015.

What's the uptime like for RustServer_17969?

RustServer_17969 is live as of this check. According to its reported uptime, the last restart was about 18 days 9 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RustServer_17969 on?

The version on RustServer_17969 is Rust network protocol 2623 and build 147942, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does RustServer_17969 follow for wipes?

The wipes recorded for RustServer_17969 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 191 days 13 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is RustServer_17969 running?

The name of RustServer_17969 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_17969?

The map on RustServer_17969 is procedural and size 4,500, generated by the game with seed 251612223. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on RustServer_17969?

Right now 0 players are on RustServer_17969, which has 20 slots. Over the past week it has drawn 0 players on average.

What position does RustServer_17969 hold in the server rankings?

For player hours in the last seven days, RustServer_17969 ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the way to join RustServer_17969?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.100.72:28015.

What each one means

Server tags

Published as mp20,ptrak,$rau1,v2623,gmrust,cs147942,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit It uses the default team limit: 8.
v2623
Protocol The protocol is 2623; a different version won't get you in.
cs147942
Build It's on build 147942.
ptrak
Networking Standard RakNet networking.
$rau1
Region code Region: au1.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.