RustServer_5458
Offline 133.88.101.27:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does RustServer_5458 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_5458: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustServer_5458?
RustServer_5458's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does RustServer_5458 perform?
Average server fps for the last 48 hours was 86, and the lowest was 69. The entity count reached a high of 190,430, covering buildings, deployables and everything else. Memory use peaked at 3,581 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of RustServer_5458?
There is no published region for RustServer_5458. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 133.88.101.27:28015.
What's the uptime like for RustServer_5458?
Right now RustServer_5458 is offline, having last been seen 9 hours ago. Its reported uptime shows a restart about 4 hours ago. It was up 76% of the time over the last full 6 days, 110 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_5458 on?
The version on RustServer_5458 is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does RustServer_5458 wipe?
RustServer_5458's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 23 hours is how long ago this world came into being.
What happens on wipe day at RustServer_5458?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
Rules and settings
What settings are in place on RustServer_5458?
No gather rate appears in the name of RustServer_5458. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on RustServer_5458?
A game-generated procedural map of size 5,670 with seed 16669 is in play on RustServer_5458. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on RustServer_5458?
RustServer_5458 was last seen 9 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does RustServer_5458 sit in the rankings?
For player hours in the last seven days, RustServer_5458 ranks #5,791, within the top 26% of ranked servers.
How to join
What's the way to join RustServer_5458?
Open Rust and press F1, then type client.connect 133.88.101.27:28015. Alternatively, click Launch Rust on this page to join via Steam.