RustServer_4943
Offline 133.88.116.92:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does RustServer_4943 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_4943: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_4943?
RustServer_4943's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of RustServer_4943?
There is no published region for RustServer_4943. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 133.88.116.92:28015.
Is RustServer_4943 up, and how often does it stay online?
The server RustServer_4943 is not reachable at the moment; the last sighting was 16 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RustServer_4943 on?
On Linux, RustServer_4943 runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does RustServer_4943 follow for wipes?
Too few wipes are on record for RustServer_4943 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 44 days 10 hours ago.
Settings and map
What settings and rules have been applied to RustServer_4943?
The name of RustServer_4943 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on RustServer_4943?
The map on RustServer_4943 is procedural and size 3,700, generated by the game with seed 542702648. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is RustServer_4943 busy?
RustServer_4943 was last seen 16 days 18 hours ago and is offline as you read this.
What position does RustServer_4943 hold in the server rankings?
Over the last seven days, RustServer_4943 is #16,413 by player hours, among the top 69% of all ranked servers.
How to join
What's the process to join RustServer_4943?
To join, open Rust, hit F1, and enter client.connect 133.88.116.92:28015. Or click Launch Rust on this page to open the game through Steam and connect.