RustServer_9962
Online 133.88.121.162:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 155/ 2000
- 241/ 2000
- 54/ 200
- 54/ 250
- 51/ 200
- 65/ 200
Quick answers
Tags and filters
Where does RustServer_9962 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_9962: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on RustServer_9962?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list RustServer_9962 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on RustServer_9962?
The last 48 hours saw an average of 93 server fps, never dropping below 72. The entity count reached a high of 49,572, covering buildings, deployables and everything else. 4,298 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find RustServer_9962?
There is no published region for RustServer_9962. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 133.88.121.162:28015.
What's the uptime like for RustServer_9962?
RustServer_9962 is up and reachable at the moment. Its reported uptime shows a restart about 15 days 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is RustServer_9962 on?
On Linux, RustServer_9962 runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RustServer_9962 wipe?
The wipes recorded for RustServer_9962 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 22 hours.
What happens on wipe day at RustServer_9962?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings are in place on RustServer_9962?
No gather rate appears in the name of RustServer_9962. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on RustServer_9962?
RustServer_9962 uses a procedural map of size 3,000 with seed 27268, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is RustServer_9962 busy?
Right now 0 players are on RustServer_9962, which has 50 slots. For the past week, players averaged 0 with a high of 1.
What position does RustServer_9962 hold in the server rankings?
Over the last seven days, RustServer_9962 is #14,800 by player hours, among the top 67% of all ranked servers.
Join info
What's the process to join RustServer_9962?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.121.162:28015.