RustServer_2757
Online 133.88.122.166:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:09 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:39 UTC FW16d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC24d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC31d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does RustServer_2757 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_2757: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustServer_2757?
The server browser shows these tags for RustServer_2757: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on RustServer_2757?
Average server fps for the last 48 hours was 47, and the lowest was 28. At its peak it carried 72,731 entities, including buildings and deployables. The top memory figure was 2,979 MB. Players experience lag when fps drops and entities climb.
What location is RustServer_2757 in?
No region comes from RustServer_2757. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 133.88.122.166:28015.
How reliable is RustServer_2757?
RustServer_2757 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 5 days 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_2757 on?
On Linux, RustServer_2757 runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RustServer_2757 wipe?
No next wipe can be predicted for RustServer_2757, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 8 hours is how long ago this world came into being.
What can you expect on wipe day at RustServer_2757?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. Otherwise, the crowd sank below half by day 3.5.
Rules and settings
What settings and rules have been applied to RustServer_2757?
No gather rate appears in the name of RustServer_2757. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on RustServer_2757?
RustServer_2757 uses a procedural map of size 3,500 with seed 1235832187, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is RustServer_2757 busy?
RustServer_2757 is holding 0 players on its 20 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 14:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does RustServer_2757 sit in the rankings?
Over the last seven days, RustServer_2757 is #6,903 by player hours, among the top 31% of all ranked servers.
How to join
How do you get into RustServer_2757?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.122.166:28015.