Alexthundersworld
Offline 134.101.200.93:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and search
Where does Alexthundersworld appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Alexthundersworld: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Alexthundersworld?
Alexthundersworld's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Alexthundersworld in?
There is no published region for Alexthundersworld. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 134.101.200.93:28015.
Is Alexthundersworld up, and how often does it stay online?
Alexthundersworld is down at the moment; it was last up 10 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 7 October 2026.
What Rust version is Alexthundersworld on?
Rust network protocol 2634 and build 166652 is what Alexthundersworld runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Alexthundersworld follow for wipes?
Too few wipes are on record for Alexthundersworld to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 12 days 14 hours ago.
Map and rules
What settings are in place on Alexthundersworld?
No gather rate appears in the name of Alexthundersworld. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Alexthundersworld?
Alexthundersworld uses a game-generated procedural map.
Player count
How many players are on Alexthundersworld?
Alexthundersworld was last seen 10 days 16 hours ago and is offline as you read this.
What position does Alexthundersworld hold in the server rankings?
For player hours in the last seven days, Alexthundersworld ranks #13,679, within the top 62% of ranked servers.
Getting in
What's the process to join Alexthundersworld?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.101.200.93:28015.