Local Dev Server (No-EAC)
Offline 134.195.101.194:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 286/ 400
- 199/ 225
- 131/ 100
- 400/ 1000
- 37/ 700
Quick answers
Tags and listings
Where does Local Dev Server (No-EAC) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Dev Server (No-EAC): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Dev Server (No-EAC)?
The server browser shows these tags for Local Dev Server (No-EAC): gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Local Dev Server (No-EAC)?
There is no published region for Local Dev Server (No-EAC). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 134.195.101.194:28015.
How reliable is Local Dev Server (No-EAC)?
Local Dev Server (No-EAC) is down at the moment; it was last up 21 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for Local Dev Server (No-EAC)?
The version on Local Dev Server (No-EAC) is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Local Dev Server (No-EAC) follow for wipes?
Local Dev Server (No-EAC)'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 21 days 17 hours.
Map and rules
What settings and rules have been applied to Local Dev Server (No-EAC)?
Its name does not state a gather rate for Local Dev Server (No-EAC). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Dev Server (No-EAC)?
The map on Local Dev Server (No-EAC) is procedural, made by the game.
Player stats
What's the population like on Local Dev Server (No-EAC)?
Local Dev Server (No-EAC) was last seen 21 days 13 hours ago and is offline as you read this.
What position does Local Dev Server (No-EAC) hold in the server rankings?
Over the last seven days, Local Dev Server (No-EAC) is #16,818 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Local Dev Server (No-EAC)?
Open Rust and press F1, then type client.connect 134.195.101.194:28015. Alternatively, click Launch Rust on this page to join via Steam.