Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Online 134.255.217.65:27072 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:57 UTC4d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:20 UTC FW16d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 200/ 2000
- 409/ 2000
- 68/ 200
- 87/ 250
- 65/ 200
- 70/ 200
Quick answers
Tags and filters
Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rusty Tinu - PvE [NO kill/cheat/steal/raid] are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The server browser shows these tags for Rusty Tinu - PvE [NO kill/cheat/steal/raid]: gmrust (Game mode): Survival, as standard Rust does it; mp24 (Max players): It holds 24 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; modded (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
It averaged 58 server fps over the last 48 hours, with a low of 53. The entity count reached a high of 99,193, covering buildings, deployables and everything else. The top memory figure was 2,949 MB. Players experience lag when fps drops and entities climb.
What's the location of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 134.255.217.65:27072.
How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Right now Rusty Tinu - PvE [NO kill/cheat/steal/raid] is online. Its reported uptime shows a restart about 22 hours ago. It was up 51% of the time over the last full 7 days, 86 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The version on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Rusty Tinu - PvE [NO kill/cheat/steal/raid] follow for wipes?
The wipes recorded for Rusty Tinu - PvE [NO kill/cheat/steal/raid] are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 20 hours is how long ago this world came into being.
What happens on wipe day at Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The average peak across recent wipes is 1 players. On the latest wipe, 27 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.
Rules and settings
Which rules and settings is Rusty Tinu - PvE [NO kill/cheat/steal/raid] running?
The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
A game-generated procedural map of size 4,000 with seed 2147483647 is in play on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Out of 24 slots, 0 are filled on Rusty Tinu - PvE [NO kill/cheat/steal/raid] right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.
What position does Rusty Tinu - PvE [NO kill/cheat/steal/raid] hold in the server rankings?
For player hours in the last seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] ranks #8,804, within the top 40% of ranked servers.
How to join
What's the process to join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.217.65:27072. You can find its website at https://tinu1976.ch.