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Dive report

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 20d ago

moddedoxide
Drop in
0/ 14 players now 0% full
07-day averagepeak –
#16,957ranktop 71%
41d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 4Netplayers Rust Server FR PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 4Netplayers Rust Server FR PVE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server FR PVE?

4Netplayers Rust Server FR PVE's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp14 (Max players): It holds 14 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of 4Netplayers Rust Server FR PVE?

There is no published region for 4Netplayers Rust Server FR PVE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 134.255.222.171:27000.

How reliable is 4Netplayers Rust Server FR PVE?

The server 4Netplayers Rust Server FR PVE is not reachable at the moment; the last sighting was 20 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is 4Netplayers Rust Server FR PVE on?

Rust network protocol 2633 and build 165217 is what 4Netplayers Rust Server FR PVE runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does 4Netplayers Rust Server FR PVE wipe?

The wipes recorded for 4Netplayers Rust Server FR PVE are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 41 days 19 hours ago.

Rules and settings

Which rules and settings is 4Netplayers Rust Server FR PVE running?

The name of 4Netplayers Rust Server FR PVE contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on 4Netplayers Rust Server FR PVE?

The map on 4Netplayers Rust Server FR PVE is procedural and size 4,000, generated by the game with seed 1234567890. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on 4Netplayers Rust Server FR PVE?

Right now 4Netplayers Rust Server FR PVE is offline, with its last appearance 20 days 1 hours ago.

Where does 4Netplayers Rust Server FR PVE sit in the rankings?

For player hours in the last seven days, 4Netplayers Rust Server FR PVE ranks #16,957, within the top 71% of ranked servers.

Join info

What's the way to join 4Netplayers Rust Server FR PVE?

To join, open Rust, hit F1, and enter client.connect 134.255.222.171:27000. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp14
Max players It holds 14 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build This server runs build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.