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Dive report

4Netplayers Rust Server

Offline 134.255.222.180:20600 checked 7d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:44 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

4Netplayers Rust Server's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): It's on build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is 4Netplayers Rust Server in?

There is no published region for 4Netplayers Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 134.255.222.180:20600.

What's the uptime like for 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is offline, having last been seen 7 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for 4Netplayers Rust Server?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does 4Netplayers Rust Server wipe?

The wipes recorded for 4Netplayers Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 2 hours.

What happens on wipe day at 4Netplayers Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

Which rules and settings is 4Netplayers Rust Server running?

Its name does not state a gather rate for 4Netplayers Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on 4Netplayers Rust Server?

A game-generated procedural map of size 4,000 with seed 1234567890 is in play on 4Netplayers Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is offline, with its last appearance 7 days 22 hours ago.

What position does 4Netplayers Rust Server hold in the server rankings?

For player hours in the last seven days, 4Netplayers Rust Server ranks #15,825, within the top 72% of ranked servers.

Getting in

How do you get into 4Netplayers Rust Server?

Open Rust and press F1, then type client.connect 134.255.222.180:20600. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build It's on build 167058.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.