4Netplayers Rust Server
Offline 134.255.222.206:21700 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:11 UTC FW16d ago | 0 | – | running | 0 |
| Wed 23 Sep, 16:42 UTC24d ago | 3 | held half | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 286/ 400
- 199/ 225
- 131/ 100
- 400/ 1000
- 37/ 700
Quick answers
Tags and search
Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 4Netplayers Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on 4Netplayers Rust Server?
The server browser shows these tags for 4Netplayers Rust Server: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find 4Netplayers Rust Server?
There is no published region for 4Netplayers Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 134.255.222.206:21700.
Is 4Netplayers Rust Server up, and how often does it stay online?
The server 4Netplayers Rust Server is not reachable at the moment; the last sighting was 16 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for 4Netplayers Rust Server?
Rust network protocol 2634 and build 166494 is what 4Netplayers Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 15 hours.
What happens on wipe day at 4Netplayers Rust Server?
The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
What settings are in place on 4Netplayers Rust Server?
Its name does not state a gather rate for 4Netplayers Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
How many players are on 4Netplayers Rust Server?
The last sighting of 4Netplayers Rust Server was 16 days 15 hours ago; it is offline right now.
What position does 4Netplayers Rust Server hold in the server rankings?
Over the last seven days, 4Netplayers Rust Server is #16,019 by player hours, among the top 69% of all ranked servers.
Getting in
What's the way to join 4Netplayers Rust Server?
To join, open Rust, hit F1, and enter client.connect 134.255.222.206:21700. Or click Launch Rust on this page to open the game through Steam and connect.