4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does 4Netplayers Rust Server probe 1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 4Netplayers Rust Server probe 1 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on 4Netplayers Rust Server probe 1?
gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list 4Netplayers Rust Server probe 1 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find 4Netplayers Rust Server probe 1?
There is no published region for 4Netplayers Rust Server probe 1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 134.255.222.40:24500.
Is 4Netplayers Rust Server probe 1 up, and how often does it stay online?
The server 4Netplayers Rust Server probe 1 is not reachable at the moment; the last sighting was 13 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 4 October 2026.
What Rust version is 4Netplayers Rust Server probe 1 on?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does 4Netplayers Rust Server probe 1 wipe?
4Netplayers Rust Server probe 1's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 13 days 14 hours.
Map and rules
What settings and rules have been applied to 4Netplayers Rust Server probe 1?
Its name does not state a gather rate for 4Netplayers Rust Server probe 1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on 4Netplayers Rust Server probe 1?
The map on 4Netplayers Rust Server probe 1 is procedural and size 4,500, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 was last seen 13 days 4 hours ago and is offline as you read this.
What position does 4Netplayers Rust Server probe 1 hold in the server rankings?
Over the last seven days, 4Netplayers Rust Server probe 1 is #15,986 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into 4Netplayers Rust Server probe 1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.222.40:24500.