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Dive report

Rebels-server

Online 135.125.188.141:50241 checked 9m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#12,532ranktop 57%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5223:0006:0013:0019:0002:0009:00

Hourly average and peak, UTC.

Server performance

010020030040023:0006:0013:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rebels-server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rebels-server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rebels-server?

Rebels-server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Rebels-server?

It averaged 214 server fps over the last 48 hours, with a low of 139. Buildings, deployables and all other world objects added up to as many as 47,392 entities. Memory use peaked at 2,179 MB. Players experience lag when fps drops and entities climb.

What's the location of Rebels-server?

No region comes from Rebels-server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 135.125.188.141:50241.

How reliable is Rebels-server?

Rebels-server is up and reachable at the moment. Its reported uptime shows a restart about 33 hours ago. Over the past full 7 days it stayed up for 25 of 168 hours, or 15%. The first sighting by Rust Going Deep was on 6 October 2026.

What is the Rust version for Rebels-server?

Rust network protocol 2634 and build 167781 is what Rebels-server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Rebels-server follow for wipes?

The wipes recorded for Rebels-server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 19 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Rebels-server?

Its name does not state a gather rate for Rebels-server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Rebels-server?

A game-generated procedural map of size 3,000 with seed 28524 is in play on Rebels-server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Rebels-server?

Out of 40 slots, 0 are filled on Rebels-server right now. The seven-day average is 0 players, with a peak of 2. At 14:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Rebels-server's rank among Rust servers?

For player hours in the last seven days, Rebels-server ranks #12,532, within the top 57% of ranked servers.

Join info

How do you get into Rebels-server?

Open Rust and press F1, then type client.connect 135.125.188.141:50241. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.