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Dive report

Lizards

Online 135.129.87.51:28015 checked 6m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123420:0003:0010:0017:0000:0007:00Wiped Fri 16 Oct, 20:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0003:0010:0017:0000:0007:00Wiped Fri 16 Oct, 20:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct5 Oct8 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:48 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Lizards appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Lizards are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Lizards?

The server browser shows these tags for Lizards: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Lizards?

It averaged 173 server fps over the last 48 hours, with a low of 143. At its peak it carried 70,734 entities, including buildings and deployables. Memory use peaked at 2,101 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Lizards?

Lizards does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 135.129.87.51:28015.

What's the uptime like for Lizards?

Lizards is live as of this check. According to its reported uptime, the last restart was about 34 hours ago. It was up 17% of the time over the last full 7 days, 28 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.

What Rust version is Lizards on?

On Linux, Lizards runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Lizards wipe?

Too few wipes are on record for Lizards to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Lizards?

The name of Lizards contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Lizards?

The map on Lizards is procedural and size 3,500, generated by the game with seed 395150018. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is Lizards busy?

Right now 0 players are on Lizards, which has 100 slots. The seven-day average for players here is 0.

Where does Lizards sit in the rankings?

For player hours in the last seven days, Lizards ranks #15,843, within the top 72% of ranked servers.

Join info

What's the way to join Lizards?

Open Rust and press F1, then type client.connect 135.129.87.51:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.