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Dive report

Zoo Crew

Online 135.148.10.248:24540 checked 11m ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 2
#8,533ranktop 39%
5h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5204:0005:0006:0007:0008:0009:00Wiped Sun 18 Oct, 04:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020004:0005:0006:0007:0008:0009:00Wiped Sun 18 Oct, 04:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:01 UTC6h ago – – running 0
Mon 5 Oct, 17:04 UTC12d ago 2 – – 0
Fri 2 Oct, 01:22 UTC16d ago 2 held half 3.7 days 1
Wed 30 Sep, 23:14 UTC17d ago 2+1 queue – 1.1 days 2
Sat 26 Sep, 21:12 UTC21d ago 2 held half 4.1 days 2
Fri 25 Sep, 22:40 UTC22d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Zoo Crew appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Zoo Crew are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Zoo Crew?

The server browser shows these tags for Zoo Crew: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Zoo Crew?

It averaged 140 server fps over the last 48 hours, with a low of 122. At its peak it carried 92,790 entities, including buildings and deployables. The top memory figure was 3,297 MB. Players experience lag when fps drops and entities climb.

Where can you find Zoo Crew?

There is no published region for Zoo Crew. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 135.148.10.248:24540.

Is Zoo Crew up, and how often does it stay online?

Right now Zoo Crew is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 36% of the time over the last full 7 days, 61 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.

What Rust version is Zoo Crew on?

Rust network protocol 2634 and build 167781 is what Zoo Crew runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Zoo Crew wipe?

Zoo Crew wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 hours is how long ago this world came into being.

What can you expect on wipe day at Zoo Crew?

Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 67% of the time. It held on until day 2, then dipped below half.

Rules and settings

Which rules and settings is Zoo Crew running?

No gather rate appears in the name of Zoo Crew. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Zoo Crew?

Zoo Crew uses a procedural map of size 4,000 with seed 2133018909, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Zoo Crew busy?

Right now 0 players are on Zoo Crew, which has 2 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 06:00 UTC drew the most players, 2 on average.

What's Zoo Crew's rank among Rust servers?

Over the last seven days, Zoo Crew is #8,533 by player hours, among the top 39% of all ranked servers.

Getting in

What's the process to join Zoo Crew?

Open Rust and press F1, then type client.connect 135.148.10.248:24540. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.