Zoo Crew
Online 135.148.10.248:24540 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:01 UTC6h ago | – | – | running | 0 |
| Mon 5 Oct, 17:04 UTC12d ago | 2 | – | – | 0 |
| Fri 2 Oct, 01:22 UTC16d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:14 UTC17d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC21d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC22d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Zoo Crew appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zoo Crew are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Zoo Crew?
The server browser shows these tags for Zoo Crew: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Zoo Crew?
It averaged 140 server fps over the last 48 hours, with a low of 122. At its peak it carried 92,790 entities, including buildings and deployables. The top memory figure was 3,297 MB. Players experience lag when fps drops and entities climb.
Where can you find Zoo Crew?
There is no published region for Zoo Crew. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 135.148.10.248:24540.
Is Zoo Crew up, and how often does it stay online?
Right now Zoo Crew is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 36% of the time over the last full 7 days, 61 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.
What Rust version is Zoo Crew on?
Rust network protocol 2634 and build 167781 is what Zoo Crew runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Zoo Crew wipe?
Zoo Crew wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 hours is how long ago this world came into being.
What can you expect on wipe day at Zoo Crew?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 67% of the time. It held on until day 2, then dipped below half.
Rules and settings
Which rules and settings is Zoo Crew running?
No gather rate appears in the name of Zoo Crew. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Zoo Crew?
Zoo Crew uses a procedural map of size 4,000 with seed 2133018909, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
Is Zoo Crew busy?
Right now 0 players are on Zoo Crew, which has 2 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 06:00 UTC drew the most players, 2 on average.
What's Zoo Crew's rank among Rust servers?
Over the last seven days, Zoo Crew is #8,533 by player hours, among the top 39% of all ranked servers.
Getting in
What's the process to join Zoo Crew?
Open Rust and press F1, then type client.connect 135.148.10.248:24540. Alternatively, click Launch Rust on this page to join via Steam.