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Dive report

Slushi's World

Online 135.148.15.130:25381 checked 13m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak 1
#14,047ranktop 64%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 01:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 01:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:33 UTC1d ago – – running 0
Sat 3 Oct, 21:36 UTC14d ago 1 halved by day 2 13.2 days 0
Sat 26 Sep, 19:36 UTC21d ago 1 halved by day 1 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Slushi's World appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Slushi's World are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Slushi's World?

gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Slushi's World puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Slushi's World lag-free?

It averaged 245 server fps over the last 48 hours, with a low of 2. The entity count reached a high of 8,879, covering buildings, deployables and everything else. The top memory figure was 2,536 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Slushi's World?

Slushi's World does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 135.148.15.130:25381.

How reliable is Slushi's World?

Slushi's World is live as of this check. The uptime it gives puts the last restart at roughly 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Slushi's World on?

Rust network protocol 2634 and build 167781 is what Slushi's World runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Slushi's World wipe?

There is no next wipe to predict because Slushi's World wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 33 hours ago.

What happens on wipe day at Slushi's World?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.5.

Rules and settings

What settings are in place on Slushi's World?

The name of Slushi's World contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Slushi's World?

Slushi's World uses a procedural map of size 1,499 with seed 151, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is Slushi's World busy?

Slushi's World is holding 0 players on its 16 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 01:00 UTC drew the most players, 0 on average.

What position does Slushi's World hold in the server rankings?

For player hours in the last seven days, Slushi's World ranks #14,047, within the top 64% of ranked servers.

How to join

What's the way to join Slushi's World?

Open Rust and press F1, then type client.connect 135.148.15.130:25381. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp16
Max players There are 16 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.