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Dive report

Sloth's Private Rust Server

Online 135.148.15.13:28015 checked 9m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#4,859ranktop 22%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Sloth's Private Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Sloth's Private Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Sloth's Private Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Sloth's Private Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does Sloth's Private Rust Server perform?

The last 48 hours saw an average of 199 server fps, never dropping below 143. The entity count reached a high of 50,099, covering buildings, deployables and everything else. 4,071 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Sloth's Private Rust Server?

Sloth's Private Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 135.148.15.13:28015.

How reliable is Sloth's Private Rust Server?

Sloth's Private Rust Server is live as of this check. According to its reported uptime, the last restart was about 2 days 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 10 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Sloth's Private Rust Server?

On Linux, Sloth's Private Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Sloth's Private Rust Server follow for wipes?

Sloth's Private Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 7 days 10 hours.

Rules and settings

Which rules and settings is Sloth's Private Rust Server running?

The name of Sloth's Private Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Sloth's Private Rust Server?

The map on Sloth's Private Rust Server is procedural and size 3,000, generated by the game with seed 2146460345. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Sloth's Private Rust Server?

Sloth's Private Rust Server is holding 0 players on its 40 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 09:00 UTC drew the most players, 1 on average.

Where does Sloth's Private Rust Server sit in the rankings?

For player hours in the last seven days, Sloth's Private Rust Server ranks #4,859, within the top 22% of ranked servers.

Getting in

How do you get into Sloth's Private Rust Server?

Open Rust and press F1, then type client.connect 135.148.15.13:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/HG5PmRCXd3.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.