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Dive report

A Shockbyte Rust Server

Online 135.148.15.189:28942 checked 11m ago

Drop in
0/ 35 players now 0% full
07-day averagepeak 1
#13,606ranktop 62%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp35 (Max players): It holds 35 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does A Shockbyte Rust Server perform?

Average server fps for the last 48 hours was 253, and the lowest was 218. Buildings, deployables and all other world objects added up to as many as 8,186 entities. The top memory figure was 2,641 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 135.148.15.189:28942.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 4 days 10 hours ago. In the last full 4 days, 96 of 96 hours were online, 100% uptime. 13 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 11 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server is holding 0 players on its 35 slots at the moment. For the past week, players averaged 0 with a high of 1.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #13,606 by player hours, among the top 62% of all ranked servers.

How to join

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 135.148.15.189:28942. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp35,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp35
Max players It holds 35 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.